CDL/KXL Library - Levels - Pre-WorkShop  
 
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hide.cdx

Description:
This file will allow the user to hide items. They're really not hidden but drawn the background color. They're not selectable so u can do many things with what is visible. The all display works really good because it will call the cadkey selection masking box. I use it most of the time. To all who try it, please give feed back so I can improve it.

Version:
Pre-WorkShop
Downloaded: 5 Submited by: Rob Olsen
on 05.01.2000 00:00:00
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levelmov.cdl

Description:
I've been quite annoyed by Cadkey's inability to move a group of levels, and to move the descriptor when you move a level(s). So I wrote this to solve my dilemna. I've used numerous cdl's from this page and found them quite handy. Thought I might return the favor.

Version:
Pre-WorkShop
Downloaded: 6 Submited by: Alan Mosher
on 13.12.1999 00:00:00
Download levelmov.cdl
 
set2ent.cdp

Description:
I have two new Cadl's, discriptors are inside the cdp files. Cdx files are for CK98.

Version:
Pre-WorkShop
Downloaded: 3 Submited by: Hans Winkler
on 17.02.1999 00:00:00
Download set2ent.cdp
 
levonoff.cdp

Description:
I have two new Cadl's, discriptors are inside the cdp files. Cdx files are for CK98.

Version:
Pre-WorkShop
Downloaded: 84 Submited by: Hans Winkler
on 17.02.1999 00:00:00
Download levonoff.cdp
 
Rlevel2.cdl

Description:
Here is the latest version of RLABEL.CDL (ver 6.00) At Hans Winkler's request I have added the following new functions. 1. CLR-TXT (clear text) This utility will clear all level descriptors from empty levels. 2. CLR-BLK (clear block) This utility will clear descriptors from a range of levels.

Version:
Pre-WorkShop
Downloaded: 9 Submited by: Thomas Groff
on 11.01.1999 00:00:00
Download Rlevel2.cdl
 
Rlevel.cdl

Description:
I thought you might like this one. It is the GrandMother of all level manipulators. You can: 1. Turn off levels by simply cursor selecting entities. 2. Turn off all levels except the one selected. 3. Turn on levels as per Cadkey. (key in for -on/off, all on, all off) 4. Flip all levels on to off and all levels off to on. (Works wonders with item 1) 5. Set an inital level on (Alone) and visually step through levels (Alone) up and down. 6. Automatically turn on only those levels that contain entities. (Emptys are turned off) 7. Mask a level by cursor selecting an entity. 8. Verify a level number and description by cursor selection. Keep up the good work,

Version:
Pre-WorkShop
Downloaded: 10 Submited by: Thomas Groff
on 31.12.1998 00:00:00
Download Rlevel.cdl
 
lynm-del.cdl

Description:
This cadl file will delete all levels descriptions.

Version:
Pre-WorkShop
Downloaded: 4 Submited by: Soli Steinberg
on 26.12.1998 00:00:00
Download lynm-del.cdl
 
re-lynam.cdl

Description:
I use ProCAD DXF exports in CADKEY. ProCAD names DXF layers 1-99 even if they have no entities. I recorded a simple macro to remove layer names for layers 1-99. The macro could easily be edited to remove names from any number of levels or any numbered level. I wanted this macro to end in a consistent manner so it does two things In addition to removing names: by making layer 1 active and renaming it last, the macro always ends with level 1 active. The macro also turns off layers 2-99. I have my levels preferences set so that CADKEY only displays levels that are named, displayed or contain entities. By turning off these levels in advance, I avoid having to view empty levels the next time I use the dialog box. This example will only work on levels 2, 3, 98, 99 & 1. Use a text editor to change the uCALC `X` and eINT1 519, X values to modify the number of levels you want to remove names from. If you want to assign level names with this macro, use a text editor to replace the space between the ` and the ` in the line: eSTR 519, ` ` Example: uCALC `2` eINT1 519, 2 eSTR 519, `This is level 2` iLEVSET will assign the name, "This is level 2", To level 2.

Version:
Pre-WorkShop
Downloaded: 0 Submited by: vierstra
on 25.12.1998 00:00:00
Download re-lynam.cdl
 
lvl-read.cdl

Description:
This file will write a list of levels no's you have on the sceen (in subdirectory Cadkey97\not) You can recall this levels map using this file: lvl-read.cdl Using different map names you can save some configuration of map levels and return to them.The problem is, these configurations are not attached to the file. If someone can attach them using copious entities it will be possible to save them into the drawing file. I hope this will help you.

Version:
Pre-WorkShop
Downloaded: 4 Submited by:
on 24.12.1998 00:00:00
Download lvl-read.cdl
 
lvlwrite.cdl

Description:
This file will write a list of levels no's you have on the sceen (in subdirectory Cadkey97\not) You can recall this levels map using this file: lvl-read.cdl Using different map names you can save some configuration of map levels and return to them.The problem is, these configurations are not attached to the file. If someone can attach them using copious entities it will be possible to save them into the drawing file. I hope this will help you.

Version:
Pre-WorkShop
Downloaded: 3 Submited by:
on 24.12.1998 00:00:00
Download lvlwrite.cdl
 
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